- #INSURGENCY SANDSTORM GAME MODES UPDATE#
- #INSURGENCY SANDSTORM GAME MODES PATCH#
- #INSURGENCY SANDSTORM GAME MODES PC#
The results clearly indicated a strong desire for new features and content (44%), followed closely by optimization at (33%). We asked you: Where do you think the developers should focus their efforts if you had to choose one? Below are some of the results and what players can expect both near and long-term. Our team have been analyzing your feedback and would like to thank everyone for taking part in helping shape the future of Sandstorm. Over 9,000 of you took part in our survey, sharing your thoughts on the direction you feel we should take the game. Respawns are randomized around the map, much like Team Deathmatch, and all weapons are available for selection.A few weeks ago, we made a blog post previewing some upcoming content and explaining the change in our development philosophy to take a more community driven approach to our post-release content production. The more points a team controls, the faster they accrue points. Called ‘Domination’, three objectives are active on the map for players to fight over. The Ground Battle has been separated into Push, and Frontline playlists, allowing players greater control over their battle destiny.įinally, a new game mode rounds out the patch. Gamers will also see a new estimated time to find a match based on what they’re queueing for. Queueing for your desired game mode has also received drastic improvements, now allowing players to queue for multiple game modes at once, and joining whatever the match-making system can find first. Players within the server will experience a warning message about incoming auto-balance, allowing players to volunteer and manually switch themselves.Īdditionally, friends can now join battles that are already in-progress, allowing your friends to come to your rescue mid-match rather than having to quit out when they get online. Players can manually switch teams to help balance, and an auto-balance feature will kick in if teams are unbalanced for too long. Next, auto-balance has been added as well.
New World Interactive is quick to inform players that this system is only in its first implementation, and will continue to be monitored for effectiveness over time in culling unbecoming behaviors.
A bit baffling that this feature has only now just come out, with the game a week-and-a-half away from being a year old, and PvP games not necessarily known to bring out the best in humanity. Whether they’re being extremely toxic, or you suspect them of cheating, you can finally report players. Click here for more information:įirst and foremost, you can now report other players on the server.
#INSURGENCY SANDSTORM GAME MODES UPDATE#
Update 1.5 is here with performance improvements, changes to the matchmaking system, a new PvP game mode “Domination”, a player reporting system, gameplay adjustments, and more.
#INSURGENCY SANDSTORM GAME MODES PATCH#
The newest patch brings players a new game mode called ‘Domination’, performance improvements, polish, and even some new quality of life features that many will find themselves welcoming with open arms. New World Interactive is content with continuing to push content to their most recent iteration, bringing about patch 1.5. Insurgency: Sandstorm was met with a resoundingly positive reception, making the second iteration a commercial success within days. Bringing players a highly-tactical FPS where communication is key, and the time-to-kill is brutally fast, Insurgency: Sandstorm is the next-of-kin for the indie hit Insurgency, making almost everything bigger, bolder, and harder.
#INSURGENCY SANDSTORM GAME MODES PC#
Featuring online PvP along with PvE missions, Insurgency attempts to bring the chaos of the modern-day battlefield to PC players internationally. Insurgency: Sandstorm is the latest edition of the Insurgency franchise to hit Steam from developer New World Interactive.